Tips for a better wireframe
Posted on February 18th, 2009, by Cristian in Design, Development
Clive Howard, has a interesting post where he talk as his personal experience with a project without a plan and wireframes.
Wireframing is one of the first steps in your planning process and arguably it’s one of the most important ones. This is when the idea starts to take shape as an application, becoming boxes and buttons that users will interact with. This article will take you through a wireframing process; who should be involved, the tools to use and tips to enable you to make better wireframes.
Here are 20 short tips that you should take in consideration:
- Be Clear About Your Objective
- Make it Functional, Not Pretty
- Draw on Your Experience
- Decide Who’s in Charge?
- Involve Everyone
- Set a Deadline for Completing the Wireframe
- Keep it clean
- Avoid Designing Your Wireframe Too Much
- Remember that UI is not UX
- Think About the User
- Don’t Get Lazy
- Organise Your Wireframe into Sections
- Number Your Pages
- Look for Repetition
- Check it all Makes Sense
- Ads are Functional
- It’s Not Just the Public Site
- Know When to Stop
- Choose the Right Tools
- Consider Dependencies
Do you have any other tips to add to the list?
What do you think about wireframing?
[...] yesterday add a post about wireframing, today I found a awesome resource that can make sketching a easier job. Michael Angeles is starting [...]
[...] Tips for a better wireframe [...]
Thanks a lot Cristian, it’s a very nice article i would only add 1 point:
1- insure your work flaw is easy to achieve for all users.
Thanks again,
Mohammed